# Bifacial modeling#

This section reviews the bifacial modeling capabilities of pvlib-python.

A bifacial module accepts light on both surfaces. Bifacial modules usually have a front and back surface, with the back surface intended to face away from the primary source of light. The primary challenge in modeling a PV system with bifacial modules is estimating the irradiance on the front and back surfaces.

pvlib-python provides two groups of functions for estimating front and back irradiance:

1. a wrapper for convenient use of the pvfactors package: `pvfactors_timeseries()`

2. the infinite sheds bifacial model: `get_irradiance()` `get_irradiance_poa()`

## pvfactors#

The pvfactors package calculates incident irradiance on the front and back surfaces of an array. pvfactors uses a 2D geometry which assumes that the array is made up of long, regular rows. Irradiance is calculated in the middle of a row; end-of-row effects are not included. pvfactors can model arrays in fixed racking or on single-axis trackers.

## Infinite Sheds#

The “infinite sheds” model  is a 2-dimensional model of irradiance on the front and rear surfaces of a PV array. The model assumes that the array comprises parallel, equally spaced rows (sheds) and calculates irradiance in the middle of a shed which is far from the front and back rows of the array. Sheds are assumed to be long enough that end-of-row effects can be neglected. Rows can be at fixed tilt or on single-axis trackers. The ground is assumed to be horizontal and level, and the array is mounted at a fixed height above the ground.

The infinite sheds model accounts for the following effects:

• limited view from the row surfaces to the sky due to blocking of the sky by nearby rows;

• reduction of irradiance reaching the ground due to shadows cast by rows and due to blocking of the sky by nearby rows.

The model operates in the following steps:

1. Find the fraction of unshaded ground between rows, `f_gnd_beam` where both direct and diffuse irradiance is received. The model assumes that there is no direct irradiance in the shaded fraction `1 - f_gnd_beam`.

2. Calculate the view factor, `fz_sky`, from the ground to the sky accounting for the parts of the sky that are blocked from view by the array’s rows. The view factor is multiplied by the sky diffuse irradiance to calculate the diffuse irradiance reaching the ground. Sky diffuse irradiance is thus assumed to be isotropic.

3. Calculate the view factor from the row surface to the ground which determines the fraction of ground-reflected irradiance that reaches the row surface.

4. Find the fraction of the row surface that is shaded from direct irradiance. Only sky and ground-reflected irradiance reach the the shaded fraction of the row surface.

5. For the front and rear surfaces, apply the incidence angle modifier to the direct irradiance and sum the diffuse sky, diffuse ground, and direct irradiance to compute the plane-of-array (POA) irradiance on each surface.

6. Apply the bifaciality factor, shade factor and transmission factor to the rear surface POA irradiance and add the result to the front surface POA irradiance to calculate the total POA irradiance on the row.

Array geometry is defined by the following:

• ground coverage ratio (GCR), `gcr`, the ratio of row slant height to the spacing between rows (pitch).

• height of row center above ground, `height`.

• tilt of the row from horizontal, `surface_tilt`.

• azimuth of the row’s normal vector, `surface_azimuth`.

View factors from the ground to the sky are calculated at points spaced along a one-dimensional axis on the ground, with the origin under the center of a row and the positive direction toward the right. The positive direction is considered to be towards the “front” of the array. Array height differs in this code from the description in , where array height is described at the row’s lower edge.

This model is influenced by the 2D model published by Marion, et al. in .